Flying the Super Cub
#251

Tame is good. I will definitly buy the Decathlon 4 channel. I dont feel Im ready for wild aerobatics for some time. I think 80 mph is going to be too fast for me at ANY time. I dont react that quickly and really am flying for the enjoyment and think that kind of flying would be a tad stressful. I am also interested in building a plane (Telemaster).
Thanks for the info.
Thanks for the info.
SK
#252
Member
Join Date: Jun 2006
Location: Chantilly, VA
Posts: 246

Hi folks,
Having recently purchased a used HZ SC from another flyer.
I have been having a great time flying my cub with a Rhino 1050 mAh LiPoly. The lighter weight battery over stock means cruising around and ROG at 1/2 throttle.
That said, I took some pictures of my SC and created an FMS flight simulator model for the Super Cub.
You can download the model from my website.
Please try it out with FMS and give me some feed back regarding how close it flys to the real thing.
-- ggunners
Having recently purchased a used HZ SC from another flyer.
I have been having a great time flying my cub with a Rhino 1050 mAh LiPoly. The lighter weight battery over stock means cruising around and ROG at 1/2 throttle.
That said, I took some pictures of my SC and created an FMS flight simulator model for the Super Cub.
You can download the model from my website.

Please try it out with FMS and give me some feed back regarding how close it flys to the real thing.
-- ggunners
#253

Hi folks,
Having recently purchased a used HZ SC from another flyer.
I have been having a great time flying my cub with a Rhino 1050 mAh LiPoly. The lighter weight battery over stock means cruising around and ROG at 1/2 throttle.
That said, I took some pictures of my SC and created an FMS flight simulator model for the Super Cub.
You can download the model from my website.
Please try it out with FMS and give me some feed back regarding how close it flys to the real thing.
-- ggunners
Having recently purchased a used HZ SC from another flyer.
I have been having a great time flying my cub with a Rhino 1050 mAh LiPoly. The lighter weight battery over stock means cruising around and ROG at 1/2 throttle.
That said, I took some pictures of my SC and created an FMS flight simulator model for the Super Cub.
You can download the model from my website.

Please try it out with FMS and give me some feed back regarding how close it flys to the real thing.
-- ggunners
1. Have you ever built an FMS simulatuion model before
2. How long did it take you to create this sim
3. What makes this different than other HZ supercub FMS sims
Clint
#254
Member
Join Date: Jun 2006
Location: Chantilly, VA
Posts: 246

2) This model took about 10 hours to create from taking pictures to complete 3D model and .par file.
3) This model is correctly modeled from actual photos and the FMS 2.8.5 .par file is accurately rendered from the 3D model. Almost all the other SuperCub FMS models are using the older FMS 2.7 .par file that does not provide accurate ground handling, multiple collision points and correct wind reaction.
FMS 2 alpha 8.5 (the latest) is required. For those with Vista, there are issues. Check the FMS Forum for work-arounds.
-- ggunners
#256

1) Yes, several, see my web site.
2) This model took about 10 hours to create from taking pictures to complete 3D model and .par file.
3) This model is correctly modeled from actual photos and the FMS 2.8.5 .par file is accurately rendered from the 3D model. Almost all the other SuperCub FMS models are using the older FMS 2.7 .par file that does not provide accurate ground handling, multiple collision points and correct wind reaction.
FMS 2 alpha 8.5 (the latest) is required. For those with Vista, there are issues. Check the FMS Forum for work-arounds.
-- ggunners
2) This model took about 10 hours to create from taking pictures to complete 3D model and .par file.
3) This model is correctly modeled from actual photos and the FMS 2.8.5 .par file is accurately rendered from the 3D model. Almost all the other SuperCub FMS models are using the older FMS 2.7 .par file that does not provide accurate ground handling, multiple collision points and correct wind reaction.
FMS 2 alpha 8.5 (the latest) is required. For those with Vista, there are issues. Check the FMS Forum for work-arounds.
-- ggunners
Clint
#257

Why not just convert the SC to 4 channels, its still simple to repair and most of the upgrades can be moved on to your next plane.
#258
Member
Join Date: Jun 2006
Location: Chantilly, VA
Posts: 246
#259
Member
Join Date: Jun 2006
Location: Chantilly, VA
Posts: 246

MAIN
0.71 //Mass [Kg]
0.0497 //Roll Inertia Moment Ixx [kg*m^2]
0.032 //Pitch Inertia Moment Iyy [kg*m^2]
0.0731 //Yaw Inertia Moment Izz [kg*m^2]
-0.00087 //Ixz [kg*m^2]
-0.03 0 0 //CGadjust, X,Y,Z [m]
0.21 //Height of Center of gravity [m]
0.71 //Mass [Kg]
0.0497 //Roll Inertia Moment Ixx [kg*m^2]
0.032 //Pitch Inertia Moment Iyy [kg*m^2]
0.0731 //Yaw Inertia Moment Izz [kg*m^2]
-0.00087 //Ixz [kg*m^2]
-0.03 0 0 //CGadjust, X,Y,Z [m]
0.21 //Height of Center of gravity [m]
#260
#261
Member
Join Date: Nov 2006
Posts: 210

Yours is 3 channel and emulates the HZ SC pretty well. It seems just a tad bit sluggish on the elevator and rudder. Perhaps that is because early on I moved my control connections in to make my SC more responsive.
Is there anyway to "tweak" the responsiveness of the controls?
Sorry about my earlier mistake....
#263
Member
Join Date: Jun 2006
Location: Chantilly, VA
Posts: 246

In the FMS .par file for the model, use Windows NotePad to increase the deflection for the control surface to something higher (lower if negative) until it more closely approximates your actual model.
As an example you could try:
//Wing3 <STAB>
10 //Maximum Angle [deg] change to 16 (elevator)
//Wing4 <FIN>
-18 //Maximum Angle [deg] change to -26 (rudder)
-- ggunners
As an example you could try:
//Wing3 <STAB>
10 //Maximum Angle [deg] change to 16 (elevator)
//Wing4 <FIN>
-18 //Maximum Angle [deg] change to -26 (rudder)
-- ggunners
#264
Member
Join Date: Jun 2006
Location: Chantilly, VA
Posts: 246

Yo Dusty!
Here's a 4 channel Super Cub.
Dropped dihedral from 6 degrees to 2 degrees. Added ailerons.
Rudder now on left stick with tail wheel. Ailerons on right stick.
-- ggunners
Here's a 4 channel Super Cub.
Dropped dihedral from 6 degrees to 2 degrees. Added ailerons.
Rudder now on left stick with tail wheel. Ailerons on right stick.
-- ggunners
#265
Member
Join Date: Nov 2006
Posts: 210

In the FMS .par file for the model, use Windows NotePad to increase the deflection for the control surface to something higher (lower if negative) until it more closely approximates your actual model.
As an example you could try:
//Wing3 <STAB>
10 //Maximum Angle [deg] change to 16 (elevator)
//Wing4 <FIN>
-18 //Maximum Angle [deg] change to -26 (rudder)
-- ggunners
As an example you could try:
//Wing3 <STAB>
10 //Maximum Angle [deg] change to 16 (elevator)
//Wing4 <FIN>
-18 //Maximum Angle [deg] change to -26 (rudder)
-- ggunners
Great trainer. Can't wait to share it with a friend who is struggling to learn to fly!
Last edited by cjg; 09-16-2008 at 02:22 AM.
#266
Banned
Join Date: Oct 2006
Posts: 138

Yo Dusty!
Here's a 4 channel Super Cub.
Dropped dihedral from 6 degrees to 2 degrees. Added ailerons.
Rudder now on left stick with tail wheel. Ailerons on right stick.
-- ggunners
Here's a 4 channel Super Cub.
Dropped dihedral from 6 degrees to 2 degrees. Added ailerons.
Rudder now on left stick with tail wheel. Ailerons on right stick.
-- ggunners

#267


I soon learned to use the throttle.

BTW Great advice Sabrehawk.
